Daten |
Ankündigung |
14. November 1994 |
Status |
nicht durch Atari veröffentlicht |
Entwicklung |
MidNite Entertainment Group, Inc. |
Programmierung |
John Sanderson |
Audio |
Richard Ebner |
Grafik |
John McNulty |
Medium |
Steckmodul |
Spieler |
1–8 (via ICD CatBox) 1–2 (via Atari JagLink) |
Wertung |
★★★★★ |
Boxtext |
The Story
In the wake of a nuclear holocaust an organization known as E.B.N.E.R.S. was
established with the goal of encouraging all mankind to live together in peace.
E.B.N.E.R.S. membership included many members of the nuclear scientific
community who wished that their work no longer be used for destructive
purposes. The E.B.N.E.R.S. suggested that society should be structured to
eliminate all possibility of hostility. This strutured society was deemed
unrealistic in a free world and ridiculed. E.B.N.E.R.S. became known as a
fringe organization of radical scientists trying to restructure society.
The government had planted spies within the E.B.N.E.R.S. organization in order
to keep an eye of their activities. These spies have revealed that the
E.B.N.E.R.S. have developed three new inventions: impenetrable force fields, a
teleportation system, and aircars. Force fields surround every E.B.N.E.R.S.
complex making them impenetrable from an outside attack. These complexes are
linked together with a teleportation system which allows instantaneous travel
between their complexes. An aircar is a vehicle that is propelled by a small
nuclear power plant and massive fans. The fans lift the aircar above the ground
and propel it forward at high speeds. Aircars are armed with a variety of
weapons and are highly maneuverable. Our spies have obtained detailed
schematics of the teleportation device and an aircar. We have been able to
duplicate the teleportation device, but ours has a problem: we can only send
you to the E.B.N.E.R.S. complex. Therefore, this is a one way mission. We have
also been able to construct our own version of an aircar.
Our spies have also uncovered the E.B.N.E.R.S. diabolical plan to take over the
world. The E.B.N.E.R.S. are currently builing nuclear bombs. Once they have
enough bombs the E.B.N.E.R.S. will teleport a bomb into every major capital and
destroy it. They believe that after this is accomplished the world will submit
to their rule. Therefore, we have decided to destroy the E.B.N.E.R.S. before
they take over the world.
You will pilot an aircar which will be teleported into an E.B.N.E.R.S. complex.
You will then proceed to destroy key installations within this complex. After
these primary targets have been destroyed you will use the complex's
teleportation system to get to the next base. We know there are at least 28
bases around the World. Each of these bases must be knocked out if the world is
to be saved from the E.B.N.E.R.S. threat.
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Trivia |
AirCars war bereits 1994 unter dem Titel Car Wars bei MidNite in der Entwicklung und sollte bei Erscheinen AirCars 94 heißen, war allerdings noch mit anderer Grafik ausgestattet.
Es ist eins der letzten offiziell erschienenen Spiele für die Jaguar-Konsole und gleichzeitig eins der ersten, welches die ICD CatBox unterstützt.
Atari brachte das Spiel nicht mehr auf den Markt. Es erschien am 18. Juni 1997 in Nordamerika bei ICD in Kleinstauflage von 200 Exemplaren, in Frankreich wurde es von La Terre du Milieu vertrieben.
Die ursprüngliche Fassung von 1994 wurde am 14. Juli 2010 in Kleinstauflage bei AtariAge veröffentlicht.
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Leider kein Bild vorhanden
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